OVR Force Metrics
Jump Mode
CMJ, drop jump, RSI hops, and moreHow high your center of mass rises from a flat standing position. Measured from takeoff velocity, with a flight-time fallback when needed. Includes plantar flexion.
Jump height divided by time to takeoff. A single read on countermovement-jump efficiency.
Duration from your first dip to your feet leaving the plate. Shorter means a faster jump strategy.
How far you drop into the countermovement. It describes the athlete's jump strategy.
Your detected body weight prior to the jump. The value behind other relative metrics.
Jump height divided by ground contact time. The reactive-strength headline for drop jumps and repeated hops.
The most force you produce decelerating the countermovement, as you reverse from dropping to pushing.
How fast you produce force in the braking phase. Higher means more elastic energy returned.
Net force across the braking phase. How much momentum you absorb stopping the dip.
Left-to-right asymmetry in the braking phase. The period that catches limb deficits earliest.
The most force you apply during the propulsive phase. Your raw force ceiling in the jump.
Force applied across the whole propulsive phase. The strongest mechanical predictor of jump height.
Left-to-right asymmetry in the propulsive phase. Less telling than braking asymmetry for jump asymmetries.
How long your feet contact the ground in a drop jump or hop. Shorter contact at the same height means more reactive strength.
How fast your center of mass is moving as your feet leave the plate. A direct input to jump height.
Peak braking force as a multiple of bodyweight. Normalizes deceleration force across athlete sizes.
Force at the very bottom of the dip, where you stop dropping and start moving upwards.
The highest power output during the propulsive phase in watts.
Peak propulsive force as a multiple of bodyweight. Normalizes propulsive force across athlete sizes.
Propulsive power per kilogram of bodyweight. The standard way to compare power across athletes.
The highest force at landing impact. Higher means more impact loading on landing.
Peak landing force as a multiple of bodyweight. Lower generally means a softer, more controlled landing.
Left-to-right asymmetry at landing.
Force Mode
Mid-thigh pull, isometric squat, calf isoThe most force you produce above bodyweight. The most reliable number in maximal-strength testing.
Average net force across the rep. Useful for sustained-effort tests.
Peak total force, including bodyweight. Used for Dynamic Strength Index math.
Average total force across the rep, including bodyweight.
Net peak force as a multiple of bodyweight. Normalizes strength across athlete sizes.
The fastest force production over any 50 ms of the effort. How quickly you can create force.
Force produced 100 ms after onset.
Force produced 200 ms after onset.
Left-to-right force asymmetry during the rep, shown with direction. Dual plates only.
How long it takes to reach peak force. Flags whether you are force-limited or slow to express strength.
How long the rep lasts.
Net force multiplied by time across the whole rep. The total force-time work.
Your detected weight at the moment of the rep. The value behind relative metrics.
Reps Mode
Bodyweight squats, barbell squatsThe most force while rising out of each rep.
The most force while lowering into each rep.
Average force across the rising phase.
Average force across the lowering phase.
How far down you travel at the bottom of each rep.
Left-to-right difference while rising, shown with direction. Dual plates only.
Left-to-right difference while lowering, shown with direction. Dual plates only.
How long the rising phase takes.
How long the lowering phase takes. Useful for tempo work.
You plus the bar or dumbbells, captured before the set. Every rep is measured against it.
Landing Mode
Drop landings, hurdle hops, approach plantsThe highest total force during the contact. How much load the landing put through the body.
Peak force divided by the time it took to reach it. A stiff landing reads high, a soft absorbing landing reads low.
Touchdown to push-off on hops and plants. Not measured on a stuck landing.
Touchdown until you are standing still. Measured on stuck landings.
Left-to-right difference across the contact, shown with direction. Dual plates only.
Total force multiplied by time across the contact.
Touchdown to peak force. Longer means the landing was absorbed more gradually.
Free Mode
Shoulder IR/ER, glute bridge, hamstring isometricsThe peak force in the rep. The universal headline for any single-joint isometric test.
Average force across the rep.
The fastest rate of force production during the rep.
Force produced 100 ms after onset.
Force produced 200 ms after onset.
Left-to-right force asymmetry during the rep, shown with direction. Dual plates only.
How long to reach your peak force.
How long the rep lasts.
Force multiplied by time across the whole rep. The total force-time work.

Check out OVR Force
Validated against the gold standard, a screen on the plate, and no subscription. Run it next to whatever you use now, and if it does not hold up within 60 days, send it back.








